About
A small studio with huge ambition.
LightBit started in a tiny apartment with two laptops, a cat and a stubborn belief that software should feel like play. Six years later, we're a team of nine designers, engineers and game makers building products loved by millions.
Craft over churn
We'd rather ship one thing brilliantly than ten things meh.
Players first
Every pixel pays rent. If it doesn't delight, it leaves.
Tiny by design
Senior team, no middle layer. Talk to the makers.
Ship & learn
Real users beat focus groups. We launch, listen, iterate.